Generic, Endlessly Applicable Roleplay System (3rd Ed.)
The following are brief descriptions and basic statistics for some of the most common enemies your PCs may encounter. As common enemies, only those statistics relevant to combat have been included. It should also be noted that unlike Player Characters, the Durability of these NPCs is equal to their Brawn, without the additional 5 points which grants PCs a little extra survivability. Important and/or powerful NPCs should be constructed in the same way as PCs, with the additional 5 points of Durability.